Valve’s small February 2026 CS2 update focused on stability and collision fixes. It addressed model-animation resets when changing spectator perspectives and performance fluctuations associated with physics far from the map origin.

On Anubis, changes covered collision around jump positions and props near the electrical box. The community map Poseidon was also brought up to its latest Workshop version. This is a historical update note; later patches may change the same areas.
Adapted from the original Chinese article, published on February 5, 2026.

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