I discovered Liquor Store Simulator during a sale. You run a liquor store with snacks and a beer station, combining familiar retail management with age verification.
Checkout resembles other supermarket simulators, but alcohol customers must present identification showing they are at least 21. Check the birth date and whether the ID belongs to the customer; one customer in my game tried using her husband’s ID.

Selling to an underage customer or accepting the wrong ID brings an in-game fine. I felt the penalty scaled with my assets, though I did not verify the formula.

The beer station was worth unlocking early because its margins were good. Employees became tired and sometimes checked IDs incorrectly, so breaks mattered. More expensive products such as wine and whiskey could produce higher margins.
Delivery orders add another source of income: take goods to residents and collect a delivery fee. Eventually, staffing left me with fewer things to do myself.
My main playthrough lasted roughly 10 hours; completing achievements could take around 15. Those are personal estimates. The later routine became repetitive, but it is a straightforward way to experience a liquor-store management loop.
Adapted from the original Chinese article, published on February 23, 2026.

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